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Remove unnecessary and confusing unique_ptr usage #17144
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there's another use of this pattern here https://github.com/intel/llvm/blob/sycl/unified-runtime/source/adapters/cuda/platform.cpp#L30 and I think that's the last usage of |
On Tue Feb 25, 2025 at 10:14 AM GMT, aarongreig wrote:
there's another use of this pattern here
https://github.com/intel/llvm/blob/sycl/unified-runtime/source/adapters/cuda/platform.cpp#L30
and I think that's the last usage of `cuda_params_unique_handle_t` so
could delete that definition as well
Good find. I'll update that one too.
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aarongreig
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npmiller
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Feb 25, 2025
`std::unique_ptr` was being used as a scoped deleter for a UMF value, but this was both confusing and more expensive than it needed to be. Here we introduce the simple `OnScopeExit` class which calls a callable when it goes out of scope, and use it here to simplify the meaning and overhead of the CUDA adapter's UMF pool allocation.
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std::unique_ptr
was being used as a scoped deleter for a UMF value, but this was both confusing and more expensive than it needed to be.Here we introduce the simple
OnScopeExit
class which calls a callable when it goes out of scope, and use it here to simplify the meaning and overhead of the CUDA adapter's UMF pool allocation.