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Reduce peak VRAM utilization of SpandrelImageToImageInvocation.
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RyanJDick committed Jul 10, 2024
1 parent d868d5d commit d0d2955
Showing 1 changed file with 43 additions and 43 deletions.
86 changes: 43 additions & 43 deletions invokeai/app/invocations/spandrel_image_to_image.py
Original file line number Diff line number Diff line change
@@ -1,4 +1,6 @@
import numpy as np
import torch
from PIL import Image
from tqdm import tqdm

from invokeai.app.invocations.baseinvocation import BaseInvocation, invocation
Expand Down Expand Up @@ -48,29 +50,6 @@ def _scale_tile(self, tile: Tile, scale: int) -> Tile:
),
)

def _merge_tiles(self, tiles: list[Tile], tile_tensors: list[torch.Tensor], out_tensor: torch.Tensor):
"""A simple tile merging algorithm. tile_tensors are merged into out_tensor. When adjacent tiles overlap, we
split the overlap in half. No 'blending' is applied.
"""
# Sort tiles and images first by left x coordinate, then by top y coordinate. During tile processing, we want to
# iterate over tiles left-to-right, top-to-bottom.
tiles_and_tensors = list(zip(tiles, tile_tensors, strict=True))
tiles_and_tensors = sorted(tiles_and_tensors, key=lambda x: x[0].coords.left)
tiles_and_tensors = sorted(tiles_and_tensors, key=lambda x: x[0].coords.top)

for tile, tile_tensor in tiles_and_tensors:
# We only keep half of the overlap on the top and left side of the tile. We do this in case there are edge
# artifacts. We don't bother with any 'blending' in the current implementation - for most upscalers it seems
# unnecessary, but we may find a need in the future.
top_overlap = tile.overlap.top // 2
left_overlap = tile.overlap.left // 2
out_tensor[
:,
:,
tile.coords.top + top_overlap : tile.coords.bottom,
tile.coords.left + left_overlap : tile.coords.right,
] = tile_tensor[:, :, top_overlap:, left_overlap:]

@torch.inference_mode()
def invoke(self, context: InvocationContext) -> ImageOutput:
# Images are converted to RGB, because most models don't support an alpha channel. In the future, we may want to
Expand All @@ -97,43 +76,64 @@ def invoke(self, context: InvocationContext) -> ImageOutput:
)
]

# Sort tiles first by left x coordinate, then by top y coordinate. During tile processing, we want to iterate
# over tiles left-to-right, top-to-bottom.
tiles = sorted(tiles, key=lambda x: x.coords.left)
tiles = sorted(tiles, key=lambda x: x.coords.top)

# Prepare input image for inference.
image_tensor = SpandrelImageToImageModel.pil_to_tensor(image)

# Load the model.
spandrel_model_info = context.models.load(self.image_to_image_model)

# Run the model on each tile.
output_tiles: list[torch.Tensor] = []
scale: int = 1
with spandrel_model_info as spandrel_model:
assert isinstance(spandrel_model, SpandrelImageToImageModel)

# Scale the tiles for re-assembling the final image.
scale = spandrel_model.scale
scaled_tiles = [self._scale_tile(tile, scale=scale) for tile in tiles]

image_tensor = image_tensor.to(device=spandrel_model.device, dtype=spandrel_model.dtype)

for tile in tqdm(tiles, desc="Upscaling Tiles"):
output_tile = spandrel_model.run(
image_tensor[:, :, tile.coords.top : tile.coords.bottom, tile.coords.left : tile.coords.right]
)
output_tiles.append(output_tile)
# Prepare the output tensor.
_, channels, height, width = image_tensor.shape
output_tensor = torch.zeros(
(height * scale, width * scale, channels), dtype=torch.uint8, device=torch.device("cpu")
)

# TODO(ryand): There are opportunities to reduce peak VRAM utilization here if it becomes an issue:
# - Keep the input tensor on the CPU.
# - Move each tile to the GPU as it is processed.
# - Move output tensors back to the CPU as they are produced, and merge them into the output tensor.
image_tensor = image_tensor.to(device=spandrel_model.device, dtype=spandrel_model.dtype)

# Merge the tiles to an output tensor.
batch_size, channels, height, width = image_tensor.shape
output_tensor = torch.zeros(
(batch_size, channels, height * scale, width * scale), dtype=image_tensor.dtype, device=image_tensor.device
)
self._merge_tiles(scaled_tiles, output_tiles, output_tensor)
for tile, scaled_tile in tqdm(list(zip(tiles, scaled_tiles, strict=True)), desc="Upscaling Tiles"):
# Extract the current tile from the input tensor.
input_tile = image_tensor[
:, :, tile.coords.top : tile.coords.bottom, tile.coords.left : tile.coords.right
].to(device=spandrel_model.device, dtype=spandrel_model.dtype)

# Run the model on the tile.
output_tile = spandrel_model.run(input_tile)

# Convert the output tile into the output tensor's format.
# (N, C, H, W) -> (C, H, W)
output_tile = output_tile.squeeze(0)
# (C, H, W) -> (H, W, C)
output_tile = output_tile.permute(1, 2, 0)
output_tile = output_tile.clamp(0, 1)
output_tile = (output_tile * 255).to(dtype=torch.uint8, device=torch.device("cpu"))

# Merge the output tile into the output tensor.
# We only keep half of the overlap on the top and left side of the tile. We do this in case there are
# edge artifacts. We don't bother with any 'blending' in the current implementation - for most upscalers
# it seems unnecessary, but we may find a need in the future.
top_overlap = scaled_tile.overlap.top // 2
left_overlap = scaled_tile.overlap.left // 2
output_tensor[
scaled_tile.coords.top + top_overlap : scaled_tile.coords.bottom,
scaled_tile.coords.left + left_overlap : scaled_tile.coords.right,
:,
] = output_tile[top_overlap:, left_overlap:, :]

# Convert the output tensor to a PIL image.
pil_image = SpandrelImageToImageModel.tensor_to_pil(output_tensor)
np_image = output_tensor.detach().numpy().astype(np.uint8)
pil_image = Image.fromarray(np_image)
image_dto = context.images.save(image=pil_image)
return ImageOutput.build(image_dto)

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