The Playground Demo is a great way to get started with Inworld SDK for Unreal Engine. The project aims to serve as a frequently updated demo project to show off new Inworld features as they release.
For more in-depth documentation of the playground, visit the Inworld AI docs.
To interact with and see how MetaHumans are supported by Inworld in the Playground Demo please follow the steps below:
- Follow this guide to import and setup a MetaHuman in your project: https://docs.inworld.ai/docs/tutorial-integrations/unreal-engine/sdk-structure/inworld-metahuman/.
- Open the
MAP_Avatars_Room
level. - Add your imported MetaHuman to the level as a child to the BP_MetaHuman_Owner actor and set the exposed
Meta Human Character
field. - Reset the MetaHuman's transform.
- Done.