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Inworld AI Unreal Playground Demo

The Playground Demo is a great way to get started with Inworld SDK for Unreal Engine. The project aims to serve as a frequently updated demo project to show off new Inworld features as they release.

For more in-depth documentation of the playground, visit the Inworld AI docs.

MetaHuman Setup

To interact with and see how MetaHumans are supported by Inworld in the Playground Demo please follow the steps below:

Missing MetaHuman

  1. Follow this guide to import and setup a MetaHuman in your project: https://docs.inworld.ai/docs/tutorial-integrations/unreal-engine/sdk-structure/inworld-metahuman/.
  2. Open the MAP_Avatars_Room level.
  3. Add your imported MetaHuman to the level as a child to the BP_MetaHuman_Owner actor and set the exposed Meta Human Character field. MetaHuman Owner Details
  4. Reset the MetaHuman's transform. MetaHuman Details
  5. Done. MetaHuman Avatar Showcase