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Releases: itsmartin/TesseractUHC

0.10.6

09 Jul 14:54
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  • If deathban is enabled, dead players are now kicked after 2 minutes.
  • Fixed spectators not being able to view the contents of minecart chests.
  • Fixed crash when using /tpnext before match starts.
  • Fixed crash when loading a world with POIs.
  • Added /clearpots command to clear potion effects for players.
  • Fix bug causing players to have perpetual slowness after going close to the world border.
  • Prevent players from interacting with certain blocks pre-match.

0.10.5

04 Jul 14:57
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  • Added new "grid" arrangement for start points
  • If no parameter is supplied, /tpcs now goes to the next start point number which has not yet been created
  • Spectators can view players' level (displayed as a stack of enchanting bottles in the inventory)
  • /params now only displays those gameplay tweaks which are active

0.10.4

03 Jul 00:29
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  • Fixed /butcher command not working
  • Fixed removed players not being taken off the surviving players list
  • Changed gold/grey names to less obtrusive gold/grey asterisks in chat
  • Changed default world border countdown to 3 minutes, instead of 5.
  • Fixed error message spam when players are in the nether
  • Fixed crash at match start if a spectator is using the AutoReferee Client
  • Added new events: UhcEliminationEvent when a player/team is eliminated, UhcVictoryEvent when a player/team wins
  • Removed /chatscript and /muteall commands, these are now a separate plugin
  • Changed behaviour if a player is approaching the border
    • Removed blindness effect
    • Reduced slowness to tier 1
    • Added an audible alarm which emanates from the border, to help players know where it is
    • Reduced the minimum distance to get a warning from 25 blocks to 15
  • Hid join/quit messages for admins
  • Put start signs on a glass block, to prevent them breaking if they are off the ground
  • Added command to remove players from the match if they haven't connected to the server
  • Fixed WorldEdit compass not working when clicking on nearby blocks
  • Added an informational message if /launch is run more than once
  • Removed /relaunch command. This command's function was confusing and it served no useful purpose
  • Added error message if an admin attempts to add a player after launching has begun