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Added unit test for exporting TextureArray WrapMode
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jcfandino committed Mar 10, 2025
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73 changes: 73 additions & 0 deletions jme3-core/src/test/java/com/jme3/texture/TextureArrayTest.java
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package com.jme3.texture;

import static org.junit.Assert.*;

import com.jme3.asset.AssetManager;
import com.jme3.asset.DesktopAssetManager;
import com.jme3.export.binary.BinaryExporter;
import com.jme3.texture.Texture.WrapAxis;
import com.jme3.texture.Texture.WrapMode;
import com.jme3.texture.image.ColorSpace;
import com.jme3.util.BufferUtils;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.List;
import org.junit.Test;

public class TextureArrayTest {

private static final AssetManager assetManager = new DesktopAssetManager();

@Test
public void testExportWrapMode() {
List<Image> images = new ArrayList<>();
images.add(createImage());
images.add(createImage());
TextureArray tex3 = new TextureArray(images);
tex3.setWrap(WrapMode.Repeat);
TextureArray tex4 = BinaryExporter.saveAndLoad(assetManager, tex3);

assertEquals(tex3.getWrap(WrapAxis.S), tex4.getWrap(WrapAxis.S));
assertEquals(tex3.getWrap(WrapAxis.T), tex4.getWrap(WrapAxis.T));
}

private Image createImage() {
int width = 8;
int height = 8;
int numBytes = 4 * width * height;
ByteBuffer data = BufferUtils.createByteBuffer(numBytes);
return new Image(Image.Format.RGBA8, width, height, data, ColorSpace.Linear);
}

}

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