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jackstrosahl/README.md

I am a Full Stack Senior Software Engineer at DataChat Inc., where I use Python, JavaScript, Go, React.js, Redux, HTML, CSS, SQL, Linux, Git, and Docker. I have been full-time here since December 2021, and was an intern here for over 2 years.

Before DataChat, I interned as a Software Developer at Inflection Point Solutions, using C#, JavaScript, ASP.NET MVC, HTML, CSS, and SQL. I was in that position for over 1 year.

In my hobbies and undergrad, I have also used Java, C, C++, R, GDScript, GLSL, Linux, Git, and Docker.

My programming hobbies include game development, game server hosting, and generative art. I mainly use the Godot Game engine for my games, which has its own language, GDScript. Hosting game servers for many years, I've learned a lot of Linux system administration. For generative art, I mainly use P5.JS, a JavaScript library for that purpose.

I have a B.S in Computer Science from UW Madison, along with certificates (minors) in Game Design and Art.

Outside of programming, I enjoy biking and rock climbing.

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  1. complexgoose/lifelike complexgoose/lifelike Public

    Web app using shaders to run Life-like Cellular Automata.

    JavaScript

  2. project-euler project-euler Public

    Python

  3. MazeGen MazeGen Public

    Implements Wilson's algorithm for maze generation as a Spigot plugin.

    Java

  4. Markov Markov Public

    Markov Chain data structure in Java.

    Java

  5. mBombs mBombs Public

    Spigot plugin for more TNT types

    Java

  6. glsl-template glsl-template Public template

    Minimal setup for writing shaders

    JavaScript 1