Releases: jakeee51/VRJesterAPI
Releases · jakeee51/VRJesterAPI
Integrated Radix Tree
- Implemented RadixTree
- Created RadixTree data structure
- Implemented way to store gestures
- Implemented way to recognize gestures
- Created GestureEvent
- Created GestureEvent Listener
- Created GestureEvent Trigger
- Update traceDebugger
Migration to Minecraft 1.19.2
- Upgraded to a Regenerative Abstract Vox System
- Vectors drawn by the gesture are compared with facing vector within a Vox's lifespan.
- New Vox's are generated immediately after exiting a previous Vox.
- A movement direction is then determined based on the gesture within each Vox.
- The new system recognizes gesture directional movements relative to facing direction
- Diagonal movements are no longer an issue
- Updated and improved configuration system
- Refactored and laid out groundwork to implement radix tree data structure
Initial Alpha
- Basic Abstract Vox System in place
- Can trace path VRDevices take and save the trace to be recognized later
- Vox size can currently be modified manually via config file
- Can trace gestures independent from player movement (neutral position recognized)
- Implemented vox manifestation capabilities by displaying particles at vox points
- Implemented better testing and debugging capabilities
- Implemented configuration system for modifying parameters at runtime
- Particles spawn and changeable based on vox changes
- Uppercuts and linear gestures recognizable