Releases: jeffreylanters/react-unity-webgl
Releases · jeffreylanters/react-unity-webgl
8.3.2
- Added UnityConfig interface to exports allowing external configuration
8.3.1
- Documentation changes and improvements
8.3.0
- Removed legacy module from the Unity Config since everything is covered by the library
- Improved error handeling while mounting the component and during runtime errors
- Added support for catching internal and debug logs using the event system
8.2.6
- Added more complex and helpful examples to the documentation
8.2.5
- Updated documentation
- Minor improvements
8.2.4
- [Contribution by @mattdeitke #168] Added support for compilation on non-browser environments where references to the window or document are not available such as Gatsby
8.2.3
- Added
matchWebGLToCanvasSize
prop to customise the WebGL canvas target render size instead of requiring it to always match 1:1 with the High DPI CSS size of the canvas. - Added
canvas
event to UnityContexts emitting an event when the canvas is ready
8.2.2
- Improved UnityLoader instance pooling so re-mouting or mounting a Unity component with the same loader won't result in duplicate loader instances in the document head.
- Improved error handling during the Unity mount cycle.
8.2.1
- Added typings declaration to package file
- Added legacy documentation to the readme