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ca2d.h
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////////////////////////////////////////////////////////////////////////////////
//
// This is free and unencumbered software released into the public domain.
//
// Anyone is free to copy, modify, publish, use, compile, sell, or
// distribute this software, either in source code form or as a compiled
// binary, for any purpose, commercial or non-commercial, and by any
// means.
//
// In jurisdictions that recognize copyright laws, the author or authors
// of this software dedicate any and all copyright interest in the
// software to the public domain. We make this dedication for the benefit
// of the public at large and to the detriment of our heirs and
// successors. We intend this dedication to be an overt act of
// relinquishment in perpetuity of all present and future rights to this
// software under copyright law.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
// OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
// For more information, please refer to <http://unlicense.org/>
//
////////////////////////////////////////////////////////////////////////////////
#ifndef CA2D_H
#define CA2D_H
// math libraries
#include <gmp.h>
#define uintca_t long long int unsigned
typedef struct {
// basic parameters
int unsigned y; // Y size
int unsigned x; // X size
// calculated parameters
int unsigned a; // area (x*y)
int unsigned n; // number of states
} ca2d_size_t;
typedef struct {
// basic parameters
int unsigned sts; // number of cell states
ca2d_size_t ngb; // neighborhood size
mpz_t rule; // rule
// calculated neighborhood/overlap parameters
struct {
ca2d_size_t y;
ca2d_size_t x;
} ovl; // overlap size
struct {
ca2d_size_t y;
ca2d_size_t x;
} rem; // remainder size (remainder and overlap add to a whole neighborhood)
ca2d_size_t ver; // vertice size (corner overlap)
struct {
ca2d_size_t y;
ca2d_size_t x;
} shf; // shift size (shift and vertice add to a whole overlap)
// rule table
int unsigned *tab;
} ca2d_t;
int ca2d_update (ca2d_t *ca2d);
int ca2d_bprint (ca2d_t ca2d);
#endif // CA2D_H