SlnGen is a editor plugin that generates project/solution configurations for different targets in the Unity Editor.
- Adds solution configurations for Editor, Player, and Development Builds.
- Compile-time checking (in IDE) for editor, and platform code usage.
Unity: 2018.1 or greater
IDEs: Tested with Visual Studio 2017, Rider 2018.
Add the following line to your project's "/Packages/manifest.json" file.
"com.blackfeatherproductions.slngen": "https://github.com/jhett12321/Unity-SlnGen.git"
See Releases for a .unitypackage.