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cgltf v1.14

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@jkuhlmann jkuhlmann released this 25 Apr 20:19
· 14 commits to master since this release
  • Add support for writing glb files.
  • Add support for KHR_materials_anisotropy.
  • Add support for KHR_materials_dispersion.
  • Add cgltf_component_size() and cgltf_size cgltf_calc_size() to help calculating required memory.
  • Add getter functions for indices of various objects.
  • Add cgltf_accessor_unpack_indices() to optimize data extraction.
  • Change handling of extras data to make a copy of the data.
  • Improve validation.
  • Improve parsing robustness.
  • Fix support for EXT_mesh_gpu_instancing.
  • Fix writing of normal and occlusion texture info.
  • Fix writing extras data for lights.
  • Fix handling 2GB+ files.
  • Fix undefined behavior when converting negative floats.
  • Fix detection of whether the cgltf is being compiled with MSVC.
  • Fix unnecessary usage of variable length arrays.
  • Remove support for extras and extensions in cgltf_accessor_sparse and cgltf_texture_view.