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Steel Sky

Steel Sky is a renderer written in Swift and Metal. It has the following features:

  • Dynamic planetary sky/atmosphere system
  • Volumetric fog and light
  • OBJ parsing
  • Photo mode built on top of SwfitUI and SwiftData

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References and Licences

  • A Scalable and Production Ready Sky and Atmosphere Rendering Technique, Sébastien Hillaire, Eurographics Symposium on Rendering (EGSR) 2020. (Paper, Source code)
  • Volumetric fog: Unified compute shader based solution to atmospheric scattering, Bartolomej Wronski, ACM SIGGRAPH 2014. (Slides)
  • 3D model: Chiba City Blues, licensed under CC0 1.0 Universal.

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A renderer written in Swift and Metal, with atmosphere rendering and volumetric fog.

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