Skip to content

joaofarias/csl-traffic

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

59 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Traffic++

A WIP mod for Cities: Skylines to improve traffic.

Caution: If used, the new road types will be included in your save games... which means you'll need Traffic++ to load them. If you want to disable all Traffic++ features, but still open those save games, enable Ghost Mode in the mod options.

Objective

The goal of this mod is to improve traffic in Cities: Skylines by adding new roads, vehicles, tools and behaviours.

Current Features

  • New Road Types:
    • Six-lane road with bus lanes
    • Two-lane busway
    • Suburban Road (Pedestrianised, Zoneable)
    • Rural Lane (Pedestrianised, Zoneable)
  • Road Customiser Tool:
    • Intersection lane editor
    • Vehicle restrictions
    • Speed restrictions
  • Other Features:
    • Multi-track Station Enabler (via Sims Firehouse)
    • Realistic Speeds (optional)
    • Prevent vehicle despawn (optionak, via CBeTHaX)

Roadmap

  • Allow info overlays to be active while building roads
  • Add new types of roads and vehicles
  • Many more...

Can I help?

Do you know C# and Unity? Get in touch. Can you make models, textures and/or animations? Get in touch. Do you have a great idea for this mod? Drop a line.

About

A WIP mod for Cities: Skylines to improve traffic.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages