A simple screenshot web service powered by Express and PhantomJS. Forked from screenshot-app.
First install phantomjs, then clone this repo and install the deps:
$ npm install
Run the app:
$ node app
Express server listening on port 3000
For a quick test with the command line, type:
$ curl http://localhost:3000/?url=www.google.com > google.png
Here is the complete usage documentation, also accessible on /usage.html
:
# Take a screenshot
GET /?url=www.google.com
# Return a 1024x600 PNG screenshot of the www.google.com homepage
# Custom viewport size
GET /?url=www.google.com&width=800&height=600
# Return a 800x600 PNG screenshot of the www.google.com homepage
# Disable JavaScript
GET /?url=www.google.com&javascriptEnabled=false
# Return a screenshot with no JavaScript executed
# Custom User Agent
GET /?url=www.google.com&userAgent=Mozilla%2F5.0+%28iPhone%3B+CPU+iPhone+OS+5_0+like+Mac+OS+X%29+AppleWebKit%2F534.46+%28KHTML%2C+like+Gecko%29+Version%2F5.1+Mobile%2F9A334+Safari%2F7534.48.3
# Return a screenshot using an iPhone browser
# (User-Agent: Mozilla/5.0 (iPhone; CPU iPhone OS 5_0 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9A334 Safari/7534.48.3)
# Clipping Rectangle
GET /?url=www.google.com&clipRect=%7B"top"%3A14%2C"left"%3A3%2C"width"%3A400%2C"height"%3A300%7D
# Return a screenshot clipped at {"top":14,"left":3,"width":400,"height":300}
# HTTP Authentication
GET /?url=www.mysite.com&userName=johndoe&password=S3cr3t
# Return a screenshot of a website requiring basic http authentication
# Asynchronous call
GET /?url=www.google.com&callback=http://www.myservice.com/screenshot/google
# Return an empty response immediately (HTTP 200 OK),
# then send a POST request to the callback URL when the screenshot is ready
# with the PNG image in the body.
# Screenshot delay
GET /?url=www.google.com&delay=1000
# Return a 1024x600 PNG screenshot of the www.google.com homepage
# 1 second after it's loaded
# Use an HTML form to ask for a screenshot
GET /form.html
Screenshots are cached for one minute, so that frequent requests for the same screenshot don't slow the service down. You can adjust or disable caching in the project configuration (see below).
Create a config/development.yaml
or a config/production.yaml
to override any of the settings found in the config/default.yaml
:
rasterizer:
command: phantomjs # phantomjs executable
port: 3001 # internal service port. No need to allow inbound or outbound access to this port
path: '/tmp/' # where the screenshot files are stored
viewport: '1024x600' # browser window size. Height grows according to the content
cache:
lifetime: 60000 # one minute, set to 0 for no cache
server:
port: 3000 # main service port
For instance, if you want to setup a proxy for phantomjs, create a config/development.yaml
as follows:
rasterizer:
command: 'phantomjs --proxy=myproxy:1234'
Here is an example application that takes asynchronous screenshots of a list of websites at regular intervals and saves them to disk:
var http = require('http');
var url = require('url');
var fs = require('fs');
// create a server to receive callbacks from the screenshot service
// and save the body to a PNG file
http.createServer(function(req, res) {
var name = url.parse(req.url).pathname.slice(1);
req.on('end', function () {
res.writeHead(200);
res.end();
});
req.pipe(fs.createWriteStream(__dirname + '/' + name + '.png'));
}).listen(8124);
console.log("Server running on port 8124");
var sites = {
'google': 'http://www.google.com',
'yahoo': 'http://www.yahoo.com'
};
var screenshotServiceUrl = 'http://my.screenshot.app:3000/'; // must be running screenshot-app
// call the screenshot service using the current server as a callback
var poller = function() {
for (name in sites) {
var options = url.parse(screenshotServiceUrl + sites[name] + '?callback=http://localhost:8124/' + name);
http.get(options, function(res) {});
};
}
setInterval(poller, 60000);
Every minute, this script will refresh the two screenshots google.png
and yahoo.png
.
To deploy this to Heroku, do the following:
Allow the use of multiple buildpacks as specified in .buildpacks
.
$ heroku buildpacks:set https://github.com/heroku/heroku-buildpack-multi.git
Fix the $PATH
on Heroku.
$ heroku config:set PATH=/app/bin:/app/node_modules/bin:/usr/local/bin:/usr/bin:/bin:/app/vendor/phantomjs/bin
Deploy!
$ git push heroku master
(The MIT License)
Copyright (c) 2012 François Zaninotto, TJ Holowaychuk