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jporubci committed May 29, 2023
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TODO:

* Client catch ConnectionResetError Connection lost error
* Host probably will need to catch ConnectionResetError Connection lost error as well, since client can disconnect within ping interval (ping is only auto-kick for disconnected clients)
* Consolidate incoming messages for the client in a single coroutine
* General code cleanup and modularization
* Use lobby.py as the foundation for the actual Tong-its game
* Catch ConnectionResetError Connection lost error

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