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Add shared scheme
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JustEatTakeawayiOS committed Jun 28, 2022
1 parent 7d89788 commit 9505e4f
Showing 1 changed file with 140 additions and 0 deletions.
140 changes: 140 additions & 0 deletions .swiftpm/xcode/xcshareddata/xcschemes/TweakAccessorGenerator.xcscheme
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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1340"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "TweakAccessorGenerator_TweakAccessorGeneratorTests"
BuildableName = "TweakAccessorGenerator_TweakAccessorGeneratorTests"
BlueprintName = "TweakAccessorGenerator_TweakAccessorGeneratorTests"
ReferencedContainer = "container:">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "TweakAccessorGenerator"
BuildableName = "TweakAccessorGenerator"
BlueprintName = "TweakAccessorGenerator"
ReferencedContainer = "container:">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "TweakAccessorGeneratorTests"
BuildableName = "TweakAccessorGeneratorTests"
BlueprintName = "TweakAccessorGeneratorTests"
ReferencedContainer = "container:">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "TweakAccessorGenerator_TweakAccessorGenerator"
BuildableName = "TweakAccessorGenerator_TweakAccessorGenerator"
BlueprintName = "TweakAccessorGenerator_TweakAccessorGenerator"
ReferencedContainer = "container:">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "TweakAccessorGeneratorTests"
BuildableName = "TweakAccessorGeneratorTests"
BlueprintName = "TweakAccessorGeneratorTests"
ReferencedContainer = "container:">
</BuildableReference>
</TestableReference>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "UnitTests"
BuildableName = "UnitTests"
BlueprintName = "UnitTests"
ReferencedContainer = "container:">
</BuildableReference>
</TestableReference>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "TweakAccessorGenerator"
BuildableName = "TweakAccessorGenerator"
BlueprintName = "TweakAccessorGenerator"
ReferencedContainer = "container:">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "TweakAccessorGenerator"
BuildableName = "TweakAccessorGenerator"
BlueprintName = "TweakAccessorGenerator"
ReferencedContainer = "container:">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

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