Skip to content

Commit

Permalink
Revert
Browse files Browse the repository at this point in the history
  • Loading branch information
k3yw committed Jan 9, 2024
1 parent a84b1c3 commit a865930
Show file tree
Hide file tree
Showing 2 changed files with 4 additions and 38 deletions.
2 changes: 1 addition & 1 deletion MSBuild/Robust.Engine.Version.props
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<Project>
<!-- This file automatically reset by Tools/version.py -->
<PropertyGroup><Version>203.0.0</Version></PropertyGroup>
<PropertyGroup><Version>202.1.0</Version></PropertyGroup>
</Project>
Expand Down
40 changes: 3 additions & 37 deletions RELEASE-NOTES.md
Original file line number Diff line number Diff line change
Expand Up @@ -39,13 +39,11 @@ END TEMPLATE-->

### New features

* `TextEdit.OnTextChanged`
* Add Pick and PickAndTake versions for System.Random for ICollections.
*None yet*

### Bugfixes

* Fix `IClipboardManager.GetText()` returning null in some cases.
* Fix possible NRE in server-side console command completion code.
*None yet*

### Other

Expand All @@ -56,38 +54,6 @@ END TEMPLATE-->
*None yet*


## 203.0.0

### Breaking changes

* `IComponentFactory.RegisterIgnore()` no longer supports overwriting existing registrations, components should get ignored before they are registered.
* Event bus subscriptions are now locked after `IEntityManager` has started, instead of after the first component gets added. Any event subscriptions now need to happen before startup (but after init).
* Event bus subscriptions must now be locked before raising any events.
* Delete FodyWeavers.xsd as it hasn't been used for a long time.
* Remove physics sleep cancelling as it was, in hindsight, a bad idea.

### New features

* `RobustUnitTest` now has a `ExtraComponents` field for automatically registering additional components.
* `IComponentFactory.RegisterIgnore()` now accepts more than one string.
* Added `IComponentFactory.RegisterTypes` for simultaneously registering multiple components.

### Bugfixes

* Clamp volume calculations for audio rather than throwing.


## 202.1.1

### Bugfixes

* Reverted some map/grid initialisation changes that might've been causing broadphase/physics errors.
* Fixed PVS sometimes sending entities without first sending their children.
* Fixed a container state handling bug caused by containers not removing expected entities when shutting down.
* Fixed a `EnsureEntity<T>` state handling bug caused by improper handling of entity deletions.
* Fixed a bad NetSyncEnabled debug assert.


## 202.1.0

### New features
Expand All @@ -100,7 +66,7 @@ END TEMPLATE-->
### Breaking changes

* Various entity manager methods now have a new `where T : IComponent` constraint.
* The `IComponentFactory.ComponentAdded` event has been renamed to `ComponentsAdded` and now provides an array of component registrations.
* The `IComponentFactory.ComponentAdded` event has been renamed to `ComponentsAdded` and now provides an array of component registrations.
* `IComponentFactory.RegisterIgnore()` no longer supports overwriting existing registrations, components should get ignored before they are registered.

### New features
Expand Down

0 comments on commit a865930

Please sign in to comment.