by Kyle Whittington
"Dig", is an arcade HTML game built with the Cocos2d-X Javascript library.
To run the game locally, use whatever preferred server software to host this directory.
To play the game in your browser, visit http://kwhittington.github.io/dig/.
The player is tasked with "digging" (via clicking and dragging) up dirt and gold blocks. Dirt blocks are to be placed in to the trash bin and gold blocks into the gold bin. If the blocks are sorted correctly, the player will be given some points. If the blocks are sorted incorrectly, the player will be penalized points and have their multiplier reset.
The player is allowed up to three mistakes before they are fired. The game will not stop until the player is fired; we have too much dirt and gold to sort to turn away help.
Cocos2D-X Javascript bindings were used (http://www.cocos2d-x.org). All art assets are original and made using Pixen and Adobe Photoshop.
See cocos --help
in terminal for any questions regarding cocos console
.