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Updated README.md
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katsaii committed Dec 1, 2018
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This project for Gamemaker Studio 2 contains a diverse range of useful scripts for importing and manipulating skeletal animation sprites at runtime.

This repo contains two projects: "V1" Is a more extensible, but slower, runtime; "V2" (In progress) Is a more compact and efficient runtime designed to get the most FPS out of your armatures.

If you use "V1", you are able to make use of the decentralised nature of the runtime to create and manage your own armature data without the use of external software.
You are able to make use of the decentralised nature of the runtime to create and manage your own armature data without the use of external software.

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