-
Notifications
You must be signed in to change notification settings - Fork 268
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #344 from OzPol/Oz
Adding Dijkstra's algorithm implementation in C++, using min-heap
- Loading branch information
Showing
2 changed files
with
101 additions
and
1 deletion.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,100 @@ | ||
/** | ||
* Dijkstras_MinHeap.cpp | ||
* | ||
* This file implements Dijkstra's algorithm using a min-heap (priority queue). | ||
* The algorithm finds the shortest paths from the source vertex to all other vertices in a weighted graph. | ||
* | ||
* Functions: | ||
* - void dijkstra(const unordered_map<int, unordered_map<int, int>>& graph, int start_vertex) | ||
* - graph: An adjacency list representation of the graph. | ||
* - key: vertex | ||
* - value: unordered_map of connected vertices and their edge weights | ||
* - start_vertex: The starting vertex for Dijkstra's algorithm. | ||
* | ||
* Example Usage: | ||
* Uncomment the main function to run a sample test case. | ||
* The sample graph used in the main function is represented as an adjacency list. | ||
*/ | ||
|
||
#include <iostream> | ||
#include <vector> | ||
#include <queue> | ||
#include <unordered_map> | ||
#include <limits> | ||
|
||
using namespace std; | ||
|
||
// A structure to represent a node in the priority queue | ||
struct Node { | ||
int vertex; | ||
int distance; | ||
bool operator>(const Node& other) const { | ||
return distance > other.distance; | ||
} | ||
}; | ||
|
||
void dijkstra(const unordered_map<int, unordered_map<int, int>>& graph, int start_vertex) { | ||
// Initialize distances and predecessors | ||
unordered_map<int, int> dist; | ||
unordered_map<int, int> pred; | ||
for (const auto& pair : graph) { | ||
dist[pair.first] = numeric_limits<int>::max(); | ||
pred[pair.first] = -1; | ||
} | ||
dist[start_vertex] = 0; | ||
|
||
// Priority queue to store vertices and their distances | ||
priority_queue<Node, vector<Node>, greater<Node>> priority_queue; | ||
priority_queue.push({ start_vertex, 0 }); | ||
|
||
while (!priority_queue.empty()) { | ||
Node current = priority_queue.top(); | ||
priority_queue.pop(); | ||
|
||
// If this distance is not updated, continue | ||
if (current.distance > dist[current.vertex]) { | ||
continue; | ||
} | ||
|
||
// Visit each neighbor of the current vertex | ||
for (const auto& neighbor_pair : graph.at(current.vertex)) { | ||
int neighbor = neighbor_pair.first; | ||
int weight = neighbor_pair.second; | ||
int distance = current.distance + weight; | ||
|
||
// If a shorter path to the neighbor is found | ||
if (distance < dist[neighbor]) { | ||
dist[neighbor] = distance; | ||
pred[neighbor] = current.vertex; | ||
priority_queue.push({ neighbor, distance }); | ||
} | ||
} | ||
} | ||
|
||
// Print distances and predecessors | ||
cout << "Distances: \n"; | ||
for (const auto& pair : dist) { | ||
cout << "Vertex " << pair.first << ": " << pair.second << endl; | ||
} | ||
cout << "\nPredecessors: \n"; | ||
for (const auto& pair : pred) { | ||
cout << "Vertex " << pair.first << ": " << pair.second << endl; | ||
} | ||
} | ||
|
||
// Uncomment the following main function to run a sample test case | ||
|
||
int main() { | ||
// Example graph represented as an adjacency list | ||
unordered_map<int, unordered_map<int, int>> graph = { | ||
{0, {{1, 1}, {2, 4}}}, | ||
{1, {{0, 1}, {2, 2}, {3, 5}}}, | ||
{2, {{0, 4}, {1, 2}, {3, 1}}}, | ||
{3, {{1, 5}, {2, 1}}} | ||
}; | ||
|
||
// Running Dijkstra's algorithm from vertex 0 | ||
dijkstra(graph, 0); | ||
|
||
return 0; | ||
} |