Inspired from Atesquik controls for PTP by atesquik, it's a bunch of mobile controls for GMS2
(also if you're gonna use this credit me somewhere, doesn't have to be in big text but still somewhere)
- Import YYMPS
- Add
obj_kenancontrols
to the first room in your game - Read documentation
kcon_add_element("element_id_here", new KConElementHere(...params...));
kcon_save()
kcon_load()
kcon_get("element_id_here")
KConButton (_sprite
: Sprite, _x
: Real, _y
: Real, _action
: Function, _angle
: Real, _vkey
: KeyboardKey, _hold
: Boolean)
Additional comments:
- _hold defines if it will call
_action
for every frame the key is pressed, or if it will only run_action
on the frame it gets held down