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Automatic changelog update #206

Automatic changelog update

Automatic changelog update #206

Triggered via push April 20, 2024 04:18
Status Success
Total duration 6m 58s
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32 warnings
Test Packaging
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], space-wizards/[email protected], actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test Packaging
The following actions uses node12 which is deprecated and will be forced to run on node16: space-wizards/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Test Packaging: RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
Test Packaging: RobustToolbox/Robust.Shared/ViewVariables/ViewVariablesTypeHandler.cs#L213
'Logger.ErrorS(string, Exception, string, params object?[])' is obsolete: 'Use ISawmill.Error'
Test Packaging: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L564
'TransformComponent.AttachToGridOrMap()' is obsolete: 'Use the system's method instead.'
Test Packaging: RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L34
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
Test Packaging: RobustToolbox/Robust.Shared/CPUJob/JobQueues/Job.cs#L187
'Logger.ErrorS(string, string, params object?[])' is obsolete: 'Use ISawmill.Error'
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L293
'SharedTransformSystem.AnchorEntity(EntityUid, TransformComponent, MapGridComponent)' is obsolete: 'Use Entity<T> variants'
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L591
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L682
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L766
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L937
'TransformComponent.InvWorldMatrix' is obsolete: 'Use the system method instead'
Test Packaging: RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
Test Packaging: RobustToolbox/Robust.Shared/ViewVariables/ViewVariablesTypeHandler.cs#L213
'Logger.ErrorS(string, Exception, string, params object?[])' is obsolete: 'Use ISawmill.Error'
Test Packaging: RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L34
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
Test Packaging: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L564
'TransformComponent.AttachToGridOrMap()' is obsolete: 'Use the system's method instead.'
Test Packaging: RobustToolbox/Robust.Shared/CPUJob/JobQueues/Job.cs#L187
'Logger.ErrorS(string, string, params object?[])' is obsolete: 'Use ISawmill.Error'
Test Packaging: RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
Test Packaging: RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L293
'SharedTransformSystem.AnchorEntity(EntityUid, TransformComponent, MapGridComponent)' is obsolete: 'Use Entity<T> variants'
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L591
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L682
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
Test Packaging: RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
Test Packaging: RobustToolbox/Robust.Shared/ViewVariables/ViewVariablesTypeHandler.cs#L213
'Logger.ErrorS(string, Exception, string, params object?[])' is obsolete: 'Use ISawmill.Error'
Test Packaging: RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
Test Packaging: RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
Test Packaging: RobustToolbox/Robust.Shared/Toolshed/TypeParsers/SessionTypeParser.cs#L46
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Test Packaging: RobustToolbox/Robust.Shared/Player/Filter.cs#L48
'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'
Test Packaging: RobustToolbox/Robust.Shared/Player/Filter.cs#L57
'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'
Test Packaging: RobustToolbox/Robust.Shared/Player/Filter.cs#L176
'TransformComponent.WorldPosition' is obsolete: 'Use the system method instead'
Test Packaging: RobustToolbox/Robust.Shared/Player/Filter.cs#L268
'TransformComponent.WorldPosition' is obsolete: 'Use the system method instead'
Test Packaging: RobustToolbox/Robust.Shared/Player/Filter.cs#L284
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'