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Say what each file is for
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khonkhortisan committed Nov 17, 2018
1 parent b0db804 commit f8c4d4a
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Showing 9 changed files with 17 additions and 0 deletions.
1 change: 1 addition & 0 deletions init.lua
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-- This file declares the mod. See Game.lua for the first file to take effect.
-- Multiplayer Hack
-- tome-multiplayer/init.lua

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2 changes: 2 additions & 0 deletions overload/mod/ai/party.lua
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-- This file hands off control/items/autoexplore status to a player on their turn. See PlayerRun.lua, PlayerRest.lua

local base_party_member_fct = function(self)
--newAI("party_member", function(self)
local anchor = self.ai_state.tactic_leash_anchor
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2 changes: 2 additions & 0 deletions superload/engine/interface/PlayerRest.lua
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-- This file helps with handing over autoexplore status on player control switch. See PlayerRun.lua, party.lua

local _M = loadPrevious(...)

local base_restStop = _M.restStop
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2 changes: 2 additions & 0 deletions superload/engine/interface/PlayerRun.lua
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-- This file helps with handing over autoexplore status on player control switch. See PlayerRest.lua, party.lua

local _M = loadPrevious(...)

--local base_restStop = _M.restStop
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2 changes: 2 additions & 0 deletions superload/mod/class/Game.lua
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-- This file manages adding extra players, saving, and has an attempt at fair transmogrification. See Birther.lua, party.lua

local Party = require "mod.class.Party"
local Player = require "mod.class.Player"
local GameState = require "mod.class.GameState"
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2 changes: 2 additions & 0 deletions superload/mod/class/Object.lua
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-- This file fixes only player1 allowed to autopickup items

local _M = loadPrevious(...)
local base_on_prepickup = _M.on_prepickup

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2 changes: 2 additions & 0 deletions superload/mod/class/Party.lua
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-- -- This file is part of an attempt to manage deaths sanely in multiplayer. See DeathDialog.lua

local Map = require "engine.Map"

local _M = loadPrevious(...)
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2 changes: 2 additions & 0 deletions superload/mod/dialogs/Birther.lua
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-- This file is an easter egg for creating a character wrong. See Game.lua

local _M = loadPrevious(...)

--mess with base dialog
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2 changes: 2 additions & 0 deletions superload/mod/dialogs/DeathDialog.lua
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-- This file is part of an attempt to manage deaths sanely in multiplayer. See Party.lua

local _M = loadPrevious(...)

--- Send the party to the Eidolon Plane
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