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Replaces SetForegroundWindow with FlashWindow for a regex-matched pro…
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#ignore thumbnails created by windows | ||
Thumbs.db | ||
#Ignore files build by Visual Studio | ||
*.user | ||
*.aps | ||
*.pch | ||
*.vspscc | ||
*_i.c | ||
*_p.c | ||
*.ncb | ||
*.suo | ||
*.bak | ||
*.cache | ||
*.ilk | ||
*.log | ||
[Bb]in | ||
[Dd]ebug*/ | ||
*.sbr | ||
obj/ | ||
[Rr]elease*/ | ||
_ReSharper*/ |
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<?xml version="1.0" encoding="utf-8" ?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" /> | ||
</startup> | ||
</configuration> |
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<Application x:Class="FocusStealer.App" | ||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
xmlns:local="clr-namespace:FocusStealer" | ||
StartupUri="MainWindow.xaml"> | ||
<Application.Resources> | ||
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</Application.Resources> | ||
</Application> |
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using System; | ||
using System.Collections.Generic; | ||
using System.Configuration; | ||
using System.Data; | ||
using System.Linq; | ||
using System.Threading.Tasks; | ||
using System.Windows; | ||
|
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namespace FocusStealer | ||
{ | ||
/// <summary> | ||
/// Interaction logic for App.xaml | ||
/// </summary> | ||
public partial class App : Application | ||
{ | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{677268B6-CB07-4CE0-B748-6DF2321A9C3E}</ProjectGuid> | ||
<OutputType>WinExe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>FocusStealer</RootNamespace> | ||
<AssemblyName>FocusStealer</AssemblyName> | ||
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> | ||
<WarningLevel>4</WarningLevel> | ||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'"> | ||
<DebugSymbols>true</DebugSymbols> | ||
<OutputPath>bin\x86\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<DebugType>full</DebugType> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
<Prefer32Bit>true</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'"> | ||
<OutputPath>bin\x86\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<Optimize>true</Optimize> | ||
<DebugType>pdbonly</DebugType> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
<Prefer32Bit>true</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'"> | ||
<DebugSymbols>true</DebugSymbols> | ||
<OutputPath>bin\x64\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<DebugType>full</DebugType> | ||
<PlatformTarget>x64</PlatformTarget> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
<Prefer32Bit>true</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'"> | ||
<OutputPath>bin\x64\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<Optimize>true</Optimize> | ||
<DebugType>pdbonly</DebugType> | ||
<PlatformTarget>x64</PlatformTarget> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
<Prefer32Bit>true</Prefer32Bit> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="System.Net.Http" /> | ||
<Reference Include="System.Xaml"> | ||
<RequiredTargetFramework>4.0</RequiredTargetFramework> | ||
</Reference> | ||
<Reference Include="WindowsBase" /> | ||
<Reference Include="PresentationCore" /> | ||
<Reference Include="PresentationFramework" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ApplicationDefinition Include="App.xaml"> | ||
<Generator>MSBuild:Compile</Generator> | ||
<SubType>Designer</SubType> | ||
</ApplicationDefinition> | ||
<Page Include="MainWindow.xaml"> | ||
<Generator>MSBuild:Compile</Generator> | ||
<SubType>Designer</SubType> | ||
</Page> | ||
<Compile Include="App.xaml.cs"> | ||
<DependentUpon>App.xaml</DependentUpon> | ||
<SubType>Code</SubType> | ||
</Compile> | ||
<Compile Include="MainWindow.xaml.cs"> | ||
<DependentUpon>MainWindow.xaml</DependentUpon> | ||
<SubType>Code</SubType> | ||
</Compile> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Properties\AssemblyInfo.cs"> | ||
<SubType>Code</SubType> | ||
</Compile> | ||
<Compile Include="Properties\Resources.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DesignTime>True</DesignTime> | ||
<DependentUpon>Resources.resx</DependentUpon> | ||
</Compile> | ||
<Compile Include="Properties\Settings.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DependentUpon>Settings.settings</DependentUpon> | ||
<DesignTimeSharedInput>True</DesignTimeSharedInput> | ||
</Compile> | ||
<EmbeddedResource Include="Properties\Resources.resx"> | ||
<Generator>ResXFileCodeGenerator</Generator> | ||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> | ||
</EmbeddedResource> | ||
<None Include="Properties\Settings.settings"> | ||
<Generator>SettingsSingleFileGenerator</Generator> | ||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> | ||
</None> | ||
<AppDesigner Include="Properties\" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="App.config" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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<Window x:Class="FocusStealer.MainWindow" | ||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" | ||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" | ||
xmlns:local="clr-namespace:FocusStealer" | ||
mc:Ignorable="d" | ||
Title="MainWindow" Height="350" Width="525"> | ||
<Grid> | ||
<CheckBox x:Name="cbStealingActive" IsChecked="False">Stealing active</CheckBox> | ||
</Grid> | ||
</Window> |
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using System; | ||
using System.Collections.Generic; | ||
using System.Diagnostics; | ||
using System.Linq; | ||
using System.Net; | ||
using System.Net.Sockets; | ||
using System.Runtime.InteropServices; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
using System.Windows; | ||
using System.Windows.Controls; | ||
using System.Windows.Data; | ||
using System.Windows.Documents; | ||
using System.Windows.Input; | ||
using System.Windows.Interop; | ||
using System.Windows.Media; | ||
using System.Windows.Media.Imaging; | ||
using System.Windows.Navigation; | ||
using System.Windows.Shapes; | ||
using System.Windows.Threading; | ||
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namespace FocusStealer | ||
{ | ||
/// <summary> | ||
/// Interaction logic for MainWindow.xaml | ||
/// </summary> | ||
public partial class MainWindow : Window | ||
{ | ||
[DllImport("user32.dll")] | ||
static extern bool SetForegroundWindow(IntPtr hWnd); | ||
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[DllImport("user32.dll")] | ||
private static extern bool FlashWindow(IntPtr hwnd, bool bInvert); | ||
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public MainWindow() | ||
{ | ||
InitializeComponent(); | ||
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var dispatcherTimer = new DispatcherTimer(); | ||
dispatcherTimer.Tick += delegate | ||
{ | ||
if (cbStealingActive.IsChecked == true) | ||
Focus(); | ||
}; | ||
dispatcherTimer.Interval = TimeSpan.FromSeconds(5); | ||
dispatcherTimer.Start(); | ||
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var doNotWait = StartTcpServerAsync(); | ||
} | ||
|
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private void Focus() | ||
{ | ||
if (Debugger.IsAttached) | ||
Debugger.Break(); | ||
else | ||
SetForegroundWindow(new WindowInteropHelper(this).Handle); | ||
} | ||
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private async Task StartTcpServerAsync() | ||
{ | ||
var tcpListener = new TcpListener(new IPEndPoint(IPAddress.Loopback, 10000)); | ||
tcpListener.Start(); | ||
while (true) | ||
{ | ||
var client = await tcpListener.AcceptTcpClientAsync(); | ||
client.Close(); | ||
Focus(); | ||
} | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Resources; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
using System.Windows; | ||
|
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("FocusStealer")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("FocusStealer")] | ||
[assembly: AssemblyCopyright("Copyright © 2016")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
|
||
//In order to begin building localizable applications, set | ||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file | ||
//inside a <PropertyGroup>. For example, if you are using US english | ||
//in your source files, set the <UICulture> to en-US. Then uncomment | ||
//the NeutralResourceLanguage attribute below. Update the "en-US" in | ||
//the line below to match the UICulture setting in the project file. | ||
|
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] | ||
|
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|
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[assembly: ThemeInfo( | ||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located | ||
//(used if a resource is not found in the page, | ||
// or application resource dictionaries) | ||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located | ||
//(used if a resource is not found in the page, | ||
// app, or any theme specific resource dictionaries) | ||
)] | ||
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|
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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