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Unknown authored and Unknown committed Jun 13, 2019
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### Important

- The root addon folder must be named `rizomuv_bridge` for the addon to function.
- Currently does not support multiple UV maps. (I plan to fix this at some point)


### How it works

- Select your objects and click "Export".
- Create UV map in Rizom.
- Save and close Rizom.
- Click "Import" with your original objects selected. Note: You must not edit the objects in Blender before you import from Rizom.

You can also set various startup settings in the UI panel.
https://mattashpole.github.io/BlenderRizomUVBridge/

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