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640x512 is standard 50Hz PAL resolution however the demo appears to be running at 60Hz (480i) - I have corrected the resolution to be 640x448 as per standard 60Hz PS2 games (not 640x480, 640x448 for overscan compensation). This may free up a little more VRAM (40,000 less pixels after all) and probably yield marginally better performance?
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