Merge pull request #6 from kr0ggg/gq-1 #1
Annotations
10 warnings
build:
src/Bvc.Game.Quest.Services/Domain/PLayerAchievement.cs#L5
Non-nullable property 'Player' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Bvc.Game.Quest.Services/Domain/PLayerAchievement.cs#L6
Non-nullable property 'Achievement' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Bvc.Game.Quest.Services/Models/Response/AchievementDto.cs#L6
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Bvc.Game.Quest.Services/Models/GamerDto.cs#L8
Non-nullable property 'Achievements' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Bvc.Game.Quest.Services/Models/GamerDto.cs#L9
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Bvc.Game.Quest.Services/Domain/Achievement.cs#L5
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Bvc.Game.Quest.Tests/Services/AchievementServiceTests.cs#L68
The literal or constant value 1 should be passed as the 'expected' argument in the call to 'Assert.Equal(expected, actual)' in method 'PostAnotherAchievement' on type 'AchievementServiceTests'. Swap the parameter values. (https://xunit.net/xunit.analyzers/rules/xUnit2000)
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build:
src/Bvc.Game.Quest.Tests/Services/AchievementServiceTests.cs#L72
The literal or constant value 2 should be passed as the 'expected' argument in the call to 'Assert.Equal(expected, actual)' in method 'PostAnotherAchievement' on type 'AchievementServiceTests'. Swap the parameter values. (https://xunit.net/xunit.analyzers/rules/xUnit2000)
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build:
src/Bvc.Game.Quest.Tests/Services/AchievementServiceTests.cs#L40
Do not use Assert.Equal() to check for collection size. Use Assert.Single instead. (https://xunit.net/xunit.analyzers/rules/xUnit2013)
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build:
src/Bvc.Game.Quest.Services/Domain/PLayerAchievement.cs#L5
Non-nullable property 'Player' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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