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I have been noticing in the node scenarios that when waiting for an "Unknown" status of the node after a node has been stopped it is waiting a very long time and then continues. I think this might be because of an issue with the wait_node_status has an improper/extra parameter. After taking the resource_version out I was properly able to run the scenario with no extra waits
Hitting the timeout even though node was already in unknown state output (timeout was 360 seconds)
After taking out resource version, not waiting till timeout and still properly getting updated status one node becomes ready