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feat: initial system manifest #2923
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), | ||
} | ||
: null), | ||
...(world.namespaces |
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The previous resolveWorldWithShorthands
code was always setting the namespaces
key, which kept the downstream resolveWorld
function from determining if we're using namespaces or not.
This new logic conditionally sets the namespaces
key only if it was already used.
see #3050 |
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