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All food checks are now in Food utils Fix citizens getting stuck in eating state with invalid foods Fix citizens without homebuilding, or level 1 trying to take zero stacks of food CAN_EAT now is called EDIBLE as can_eat implies citizen can eat this item, which is not necessarily the case. Use FoodUtils.canEat() to check that RS serilization errors no longer prevent a player from joining the world, instead it logs & resets Fix fisher pathfinding sometimes getting caught in an infinite loop Fix navigator NPE when no path was found
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src/main/java/com/minecolonies/core/colony/jobs/JobFisherman.java
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