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Merge pull request #62 from developer9998/master
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Fix for game update
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Graicc authored Jun 26, 2024
2 parents 5ad0b0e + 852e493 commit 2b9ddfd
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Showing 2 changed files with 4 additions and 6 deletions.
4 changes: 2 additions & 2 deletions Utilla/GamemodeManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -71,8 +71,8 @@ struct GameModeSelectorPath
name = "TreehouseSelector",
buttonPath = "anchor",
gamemodesPath = "anchor",
transformToFind = "Environment Objects/LocalObjects_Prefab/TreeRoom/TreeRoomInteractables/UI/Selector Buttons"
}
transformToFind = "Environment Objects/LocalObjects_Prefab/TreeRoom/TreeRoomInteractables/UI/ModeSelector_Group/Selector Buttons"
}
},
{
"Beach",
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6 changes: 2 additions & 4 deletions Utilla/Utils/RoomUtils.cs
Original file line number Diff line number Diff line change
Expand Up @@ -46,13 +46,13 @@ internal static string RandomString(int length)

/// <inheritdoc cref="JoinPrivateLobby(string, bool)"/>
/// <inheritdoc cref="JoinPrivateLobby(PhotonNetworkController)"/>
public static void JoinPrivateLobby(string code, PhotonNetworkController __instance, bool casual = false)
public static void JoinPrivateLobby(string code, PhotonNetworkController __instance, bool casual = false, JoinType joinType = JoinType.Solo)
{
RoomCode = code;
__instance.customRoomID = code;
__instance.isPrivate = true;
Debug.Log("attempting to connect");
__instance.AttemptToJoinSpecificRoom(code);
__instance.AttemptToJoinSpecificRoom(code, joinType);

if (casual)
{
Expand Down Expand Up @@ -105,8 +105,6 @@ public static void JoinModdedLobby(string map, bool casual = false)
joinTrigger = new GameObject("UtillaJoinTrigger").AddComponent<GorillaNetworkJoinTrigger>();
joinTrigger.makeSureThisIsDisabled = Array.Empty<GameObject>();
joinTrigger.makeSureThisIsEnabled = Array.Empty<GameObject>();
joinTrigger.joinScreens = Array.Empty<GorillaLevelScreen>();
joinTrigger.leaveScreens = Array.Empty<GorillaLevelScreen>();
}
joinTrigger.gameModeName = gameModeName;
photonNetworkController.AttemptToJoinPublicRoom(joinTrigger);
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