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#.#################################################################################################### | ||
#>^<.v^^v>>^>vv..<><v.<^<^<v.^>>^<>>><><<>^v^>.^<>><<^vv><^<>>vv^v.<.^v><<<>.<v><<^v<v^<>.<vv<>vv<<v># | ||
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####################################################################################################.# |
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module day24; | ||
import std::io; | ||
import std::math; | ||
import std::array::list; | ||
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define CharsArray = List<char[]>; | ||
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const int PADDING = 100; | ||
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const MAX_WIDTH = 120; | ||
const MAX_HEIGHT = 40; | ||
const MAX_PHASE = MAX_WIDTH * MAX_HEIGHT; | ||
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char[MAX_WIDTH][MAX_HEIGHT] map; | ||
int[MAX_WIDTH][MAX_HEIGHT][MAX_PHASE] map_cost; | ||
bool[MAX_WIDTH][MAX_HEIGHT][MAX_PHASE] blizzard; | ||
int width; | ||
int height; | ||
int common; | ||
fn void load_map() | ||
{ | ||
File f; | ||
f.open("blizzard.txt", "rb")!!; | ||
defer catch(f.close()); | ||
@pool() | ||
{ | ||
char[] line = f.tgetline(); | ||
width = line.len - 2; | ||
}; | ||
height = 0; | ||
while (!f.eof()) | ||
{ | ||
@pool() | ||
{ | ||
char[] line = f.tgetline(); | ||
if (line[1] == '#') break; | ||
line = line[1..^2]; | ||
foreach (int i, c : line) | ||
{ | ||
map[height][i] = c; | ||
} | ||
height++; | ||
}; | ||
} | ||
assert(MAX_HEIGHT > height); | ||
assert(MAX_WIDTH > width); | ||
int a = width; | ||
int b = height; | ||
while (a != b) | ||
{ | ||
if (a > b) | ||
{ | ||
a -= b; | ||
} | ||
else | ||
{ | ||
b -= a; | ||
} | ||
} | ||
common = width * height / a; | ||
assert(common < 1000); | ||
for (int i = 0; i < height; i++) | ||
{ | ||
for (int j = 0; j < width; j++) | ||
{ | ||
switch (map[i][j]) | ||
{ | ||
case '.': | ||
continue; | ||
case '^': | ||
for (int it = 0; it < common; it++) | ||
{ | ||
int off = it % (height * 2); | ||
blizzard[it][(i - off + height * 2) % height][j] = true; | ||
} | ||
case 'v': | ||
for (int it = 0; it < width * height; it++) | ||
{ | ||
blizzard[it][(i + it) % height][j] = true; | ||
} | ||
case '>': | ||
for (int it = 0; it < width * height; it++) | ||
{ | ||
blizzard[it][i][(j + it) % width] = true; | ||
} | ||
case '<': | ||
for (int it = 0; it < width * height; it++) | ||
{ | ||
int off = it % (width * 2); | ||
blizzard[it][i][(j + width * 2 - off) % width] = true; | ||
} | ||
default: | ||
unreachable("Invalid element"); | ||
} | ||
} | ||
} | ||
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} | ||
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fn void explore(int[<2>] loc, int round) | ||
{ | ||
if (round > 10000) return; | ||
if (loc.comp_lt({ 0, 0 }).or() || loc.comp_ge({width, height}).or()) return; | ||
int seq = round % common; | ||
bool is_blizzard = blizzard[seq][loc[1]][loc[0]]; | ||
if (is_blizzard) return; | ||
int current_cost = map_cost[seq][loc[1]][loc[0]]; | ||
if (current_cost > 0 && current_cost <= round) return; | ||
map_cost[seq][loc[1]][loc[0]] = round; | ||
round++; | ||
for (int i = 0; i < 5; i++) | ||
{ | ||
switch (i) | ||
{ | ||
case 0: | ||
explore(loc + { 0, 1 }, round); | ||
case 1: | ||
explore(loc + { 0, -1 }, round); | ||
case 2: | ||
explore(loc + { 1, 0 }, round); | ||
case 3: | ||
explore(loc + { -1, 0 }, round); | ||
case 4: | ||
explore(loc, round); | ||
default: | ||
unreachable(); | ||
} | ||
} | ||
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} | ||
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fn void solve() | ||
{ | ||
int round = 0; | ||
while (blizzard[round % common][0][0]) round++; | ||
explore({ 0, 0 }, round); | ||
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int min = 1000000000; | ||
for (int i = 0; i < common; i++) | ||
{ | ||
int cost = map_cost[i][height - 1][width - 1]; | ||
if (cost > 0 && cost < min) min = cost; | ||
} | ||
io::printfln("Cost: %d", min + 1); | ||
mem::clear(&map_cost, int.sizeof * MAX_PHASE * MAX_HEIGHT * MAX_WIDTH); | ||
round = min + 1; | ||
for (int i = 0; i < common; i++) | ||
{ | ||
explore({ width - 1, height - 1 }, round + i); | ||
} | ||
min = 999999999; | ||
for (int i = 0; i < common; i++) | ||
{ | ||
int cost = map_cost[i][0][0]; | ||
if (cost > 0 && cost < min) min = cost; | ||
} | ||
round = min + 1; | ||
mem::clear(&map_cost, int.sizeof * MAX_PHASE * MAX_HEIGHT * MAX_WIDTH); | ||
for (int i = 0; i < common; i++) | ||
{ | ||
explore({ 0, 0 }, round + i); | ||
} | ||
min = 1000000000; | ||
for (int i = 0; i < common; i++) | ||
{ | ||
int cost = map_cost[i][height - 1][width - 1]; | ||
if (cost > 0 && cost < min) min = cost; | ||
} | ||
io::printfln("Cost: %d", min + 1); | ||
} | ||
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fn void main() | ||
{ | ||
load_map(); | ||
solve(); | ||
} |