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Rethink approach to managing random #61
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Let's see ... it would be nice to:
I think we can collapse the first two into one. So we want seed and no-seed, really. |
These are two different sets of functions in Erlang's |
We're currently only using these:
The first appears in Arguably, the function in which it appears ( The second call allears in So, yeah -- this is deeply tangled with #62 ... |
We don't need this right now; gonna backlog it ... |
With the creation of a state-manager (
gen_server
; see #64), now's the right time to re-think how we're managing and using random seeds and random state.Tasks:
gen_server
Depends upon #64
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