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Build Guide
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First, You need a Unity Editor to build a project. Download and install Unity Editor
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Install prerequisite libraries and git tools
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for windows user install git tools
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Version >= 4.0.0
sudo apt-get install libgl1 libc6-dev libxcursor1 libminizip-dev
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Version < 4.0.0
sudo apt-get install libgl1 libvulkan1 libc6-dev libxcursor1 libminizip-dev
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Open the project folder where you clone the git repository.
There is submoulde in repository.
git clone --recursive https://github.com/username/repo.git
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Open MainScene.unity file in
Assets/Scenes
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You will see popup window if you open it at first time.
- Don't forget to import 'Import TMP Essentials' when TMP Importer windows popuped.
- if you missed that, Go to [Window] -> [Package Manager], Install the
TextMeshPro
Package following below screenshot.
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Just press
Play
button in Editor mode if it works well -
Select menu, [File] -> [Build Settings]
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Choose 'PC, Mac & Linux Standalone' in Platform list
- Target Platform: Linux
- Architeture: x86_64
- Uncheck all options below
- (Optional) Compression Method: LZ4HC
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Press the 'Build' button.
Below process is not required anymore since release version CLOiSim-1.6.0.
1. Last important things! Due to 'protobuf-net' plugin issue after build, we need a copy plugin into build output. (We are investigating the issue)
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Change directory to root project pathcd multi-robot-simulator;
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Copy 'protobuf-net' library to output directory. Assume '/cloisim_release'.cp Assets/Plugins/protobuf-net.2.4.6/lib/net40/protobuf-net.dll /cloisim_release/CLOiSim_Data/Managed***
Copyright © 2020 LG Electronics Inc.
Build guide is only for developer.