Senior Software Engineer @ Elastic NV
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Generation 4 Pokemon Trainer Move Se...
Generation 4 Pokemon Trainer Move Selection AI 1# Generation 4 Pokemon Trainer AI
23This document aims to be a comprehensive reference to players for how the generation 4 trainer AI behaves in battle. Each NPC trainer is assigned a set of flags, each of which determines the behavior of the AI. When considering what move to use on any given turn, the AI will initialize the "score" of all of its moves to 100. Then, it will apply score modifiers to each move according to the behavior flags given to it and choose the move with the highest score. If two moves are given the same score, then the chosen move will be selected from among them at-random.
45This is a living document; the contents herein are subject to change for clarity or improved accuracy.
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