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Matthew Leverton added build instructions for DMC.
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@html_text_substitution=readme.txt|<a href="../readme.html">readme.txt</a> | ||
@external-css=../allegro.css | ||
@document_title=Allegro DMC-specific information | ||
@<pre> | ||
______ ___ ___ | ||
/\ _ \ /\_ \ /\_ \ | ||
\ \ \L\ \\//\ \ \//\ \ __ __ _ __ ___ | ||
\ \ __ \ \ \ \ \ \ \ /'__`\ /'_ `\/\`'__\/ __`\ | ||
\ \ \/\ \ \_\ \_ \_\ \_/\ __//\ \L\ \ \ \//\ \L\ \ | ||
\ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/ | ||
\/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/ | ||
/\____/ | ||
\_/__/ | ||
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DMC-specific information. | ||
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See readme.txt for a more general overview. | ||
@</pre> | ||
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@heading | ||
DMC notes | ||
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Status: complete. | ||
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Caveats: The DMC port does not support assembly, so ALLEGRO_USE_C must be | ||
set when compiling. The DMC runtime library does not support unicode paths. | ||
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DMC is the only Windows compiler that can build a static library that can | ||
be used with DAllegro. | ||
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The instructions at <link>http://wiki.allegro.cc/Build/DMC</a> might be | ||
more up to date. | ||
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@heading | ||
Required software | ||
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<ul><li>Digital Mars C/C++ Compiler - <link>http://www.digitalmars.com/d/1.0/download.html</a> | ||
<li>Digital Mars Basic Utilities - <link>http://ftp.digitalmars.com/bup.zip</a> | ||
<li>GNU Make - <link>http://sourceforge.net/project/showfiles.php?group_id=9328</a> | ||
<li>Recent set of DirectX and other Windows SDK headers. - <link>http://alleg.sourceforge.net/files/dx70_dmc.zip</a> | ||
</ul> | ||
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@heading | ||
Setting up DMC | ||
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<ol><li>Unzip the Digital Mars compiler (dmc.zip) and place the files in c:\dmc. | ||
<li>Unzip the Basic Utilities (bup.zip) and place them in the same folder. | ||
(The exe files should all be in the c:\dmc\bin folder.) | ||
<li>Unzip the DirectX 7 package (dx70_dmc.zip) and place the include files | ||
in c:\dmc\include and the library files in c:\dmc\lib. (This will overwrite | ||
some of DMC's default DX files.) | ||
<li>Extract only the usr/local/wbin/make.exe file from UnxUtils.zip to your | ||
desktop, rename it to gmake.exe, and copy it to c:\dmc\bin. | ||
<li>Add c:\dmc\bin to your PATH environment variable. | ||
<li>Create the DMCDIR environment variable and set it to c:\dmc | ||
</ol> | ||
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@heading | ||
Building Allegro | ||
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@hnode Step by Step Instructions | ||
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<ul><li>Extract the Allegro source zip file to c:\allegro | ||
<li>Open up a MS-DOS prompt and type the following commands. | ||
</ul> | ||
<textblock> | ||
cd\allegro | ||
fix dmc | ||
gmake obj\dmc\plugins.h | ||
gmake all ALLEGRO_USE_C=1 STATICLINK=1 | ||
gmake installall ALLEGRO_USE_C=1 STATICLINK=1 | ||
gmake all ALLEGRO_USE_C=1 | ||
gmake installall ALLEGRO_USE_C=1 | ||
<endblock> | ||
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@hnode Advanced Build Options | ||
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The above instructions build six versions of Allegro, the Demo, tools, | ||
examples, and the documentation. If you don't need all of that, you can | ||
customize what gets built. Obviously, if you don't need both the static or | ||
dynamic libraries, simply don't run the associated commands. If you don't | ||
care about the Debugging or Profiling versions, you can remove the word all | ||
from the command line. For example: | ||
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<textblock> | ||
gmake ALLEGRO_USE_C=1 | ||
gmake install ALLEGRO_USE_C=1 | ||
<endblock> | ||
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builds and installs the optimized, dynamic Allegro library along with all of | ||
the examples, documents, etc. Or if you want to specifically build and | ||
install the debug and profiling versions: | ||
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<textblock> | ||
gmake ALLEGRO_USE_C=1 DEBUGMODE=1 | ||
gmake install ALLEGRO_USE_C=1 DEBUGMODE=1 | ||
gmake ALLEGRO_USE_C=1 PROFILEMODE=1 | ||
gmake install ALLEGRO_USE_C=1 PROFILEMODE=1 | ||
<endblock> | ||
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If you only want to build the library (without the extra stuff), specifically | ||
request to make the lib target: | ||
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<textblock> | ||
gmake lib ALLEGRO_USE_C=1 | ||
<endblock> | ||
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That would only build the optimized, dynamic Allegro library. Other targets | ||
besides lib exist; refer to Makefile.all and Makefile.dmc for more | ||
information. All of the options can be mixed and matched where it makes | ||
sense. | ||
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Note that DMC can only build the C version of Allegro (as opposed to using | ||
some assembly), so the ALLEGRO_USE_C=1 option is mandatory. | ||
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@heading | ||
Using Allegro | ||
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@hnode Hello World | ||
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For a simple example, consider hello.c: | ||
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<codeblock> | ||
#include <allegro.h> | ||
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int main(void) | ||
{ | ||
allegro_init(); | ||
set_gfx_mode(GFX_AUTODETECT_WINDOWED, 640, 480, 0,0); | ||
allegro_message("Hello, World!"); | ||
return 0; | ||
} | ||
END_OF_MAIN() | ||
<endblock> | ||
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First, you must include the Allegro header file. Inside the main function, | ||
you should call allegro_init() to set up Allegro. You must do that before | ||
calling (almost) any of the other Allegro functions. (This program will | ||
create a 640x480 window and then pop-up the message "Hello, World!".) | ||
At the end of the main function, you must include the END_OF_MAIN() | ||
macro (no semicolon is needed). | ||
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@hnode Dynamic Version (DLL) | ||
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To compile this program, type: | ||
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<textblock> | ||
dmc -c test.c | ||
<endblock> | ||
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This will create the object file. It will then need to be linked to Allegro | ||
when you create the executable: | ||
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<textblock> | ||
dmc test.obj alleg.lib -otest.exe | ||
<endblock> | ||
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That will build test.exe, which will require the Allegro DLL (eg: alleg42.dll) | ||
to run. Alternatively you could use allp.lib for profiling or alld.lib for | ||
debugging. | ||
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@hnode Static Version | ||
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If you wanted to statically link this program so that the Allegro DLL is not | ||
required, you must first compile it like: | ||
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<textblock> | ||
dmc -c test.c -DALLEGRO_STATICLINK=1 | ||
<endblock> | ||
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Then you can link it against any of the static versions of Allegro: | ||
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<textblock> | ||
dmc test.obj alleg_s.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib | ||
ole32.lib dinput.lib ddraw.lib winmm.lib dsound.lib dxguid.lib | ||
<endblock> | ||
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(All of that should be entered on one line.) Note that you have to include a | ||
bunch of Windows libraries when you statically link! As before, you can also | ||
use allp_s.lib for profiling and alld_s.lib for debugging. | ||
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