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Netplay
gouchi edited this page Apr 30, 2017
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To keep this guide simple, we will setup two Lakka boxes in the same house, on the same local network, behind one router.
The first Lakka box, that we will call box1 will operate as server. The other one, box2 will operate as client.
You need to know the IP address of the server, box1.
On the box1 side:
- Go to Settings->Network
- Enable Netplay
- Set the port to something like 3000
- Don't store anything in the IP field
- Start a two player game, for example Mario Kart on SNES
The screen will become black and stay like this until the second player connects
On the box2 side:
- Go to Settings->Network
- Enable Netplay
- Enable the Client Mode
- Set the port to the same value you choose before
- In the IP field, write the IP for box1
- Start the same game
If everything is ok, the game should start on both side, you will be player#2
- Netplay is based on savestates, cores not supporting savestates will not support netplay
- The client can be in spectator mode
- You need the exact same ROM
- You can connect any RetroArch instances, not just Lakka ones.
- Why Lakka
- Glossary
- Hardware support
- Downloading and installing a prebuilt image
- Alternative image flashing methods
- Alternative installation methods
- Upgrading Lakka
- Accessing Lakka filesystem
- Accessing Lakka command line interface
- ROMs
- BIOSes
- Playlists
- The Live USB Mode
- Troubleshooting Lakka
- About Lakka configuration
- The bootloader
- Menu drivers
- Input settings
- Audio settings
- Video settings
- Network settings
- Language settings
- Timezone settings
- Game Thumbnails
- Dynamic Wallpapers
- XMB Themes
- Multitaps
- Rewind
- Netplay
- Shaders
- Achievements
- Serving ROMs from a NAS
- CRT Screens
- Lakka as AccessPoint