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fix:xinput disconnect lost gamepad #15819

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merged 1 commit into from
Oct 24, 2023

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FishOrBear
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fix #15732

@FishOrBear
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Sometimes it can be repaired, sometimes it can't.

@FishOrBear FishOrBear force-pushed the fix_xinput_disconnect branch from 624ea79 to 1cd3065 Compare October 21, 2023 13:59
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update: When using moonlight, if the connection is disconnected, a certain handle will become unusable.
Reason: When judging the connection status of xinput, the moonlight handle is still connected (strange?)

But after I switched ge force to sunshine, the problem was solved.

@LibretroAdmin LibretroAdmin merged commit 7df3ca3 into libretro:master Oct 24, 2023
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JoeOsborn pushed a commit to JoeOsborn/RetroArch that referenced this pull request Nov 2, 2023
Sunderland93 pushed a commit to Sunderland93/RetroArch that referenced this pull request Dec 26, 2024
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Unable to use gamepad 2 without connecting gamepad 1 first (Xbox Series Controller)
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