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Releases: lichess-org/mobile

Version 0.13.6

09 Dec 13:26
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Version 0.13.6 Pre-release
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Full Changelog: v0.13.4...v0.13.6

Version 0.13.4

28 Nov 09:09
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Version 0.13.4 Pre-release
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Full Changelog: v0.13.2...v0.13.4

Version 0.13.2

22 Nov 15:51
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Version 0.13.2 Pre-release
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What's Changed

  • [Study] add models to get study (chapter) as JSON and PGN by @tom-anders in #1077
  • [study] refactor: make _computeBestMoveShapes() public by @tom-anders in #1109
  • Fix going back from puzzle history by @veloce in #1121
  • Allow 0 eval lines by @veloce in #1125
  • feat: add study list screen by @tom-anders in #990
  • feat: add button to expand collapsed variations by @tom-anders in #1137
  • Add a border setting to the board by @veloce in #1134
  • feat: add study screen by @tom-anders in #1111
  • Remove eval from game result dialog by @veloce in #1155
  • Fix landscape rendering and board scaling issues by @veloce in #1145
  • Move lag compensation and clock improvements by @veloce in #1135
  • Increase move list height in tablet/landscape view by @tom-anders in #1126
  • feat: interactive studies by @tom-anders in #1128
  • feat: play Sound.lowTime if less than 8 seconds to make first move by @tom-anders in #1160
  • Bump softprops/action-gh-release from 2.0.8 to 2.1.0 in the ci-dependencies group across 1 directory by @dependabot in #1162
  • Bump rexml from 3.3.3 to 3.3.9 in /android by @dependabot in #1119
  • feat: play sound when new game is started by @tom-anders in #1159
  • Improve board settings by @veloce in #1165
    • added option to change or disable the drag target shadow
    • using a mouse to drag pieces now come with better defaults
  • Added choice picker in settings and game settings sheet to switch the clock position to the left side by @Jimima in #1136
  • Add accept/decline buttons to game result dialog after rematch offer received by @Jimima in #1153
  • Analysis tabs by @veloce in #1167

New Contributors

Full Changelog: v0.12.5...v0.13.2

Version 0.12.5

02 Nov 20:12
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What's Changed

  • Remove side choice on creating custom games by @veloce in #1092
  • Sync profile activity when accessing profile by @veloce in #1093
  • Address build_runner performance issues by @veloce in #1094
  • Fix chess960 castling by @veloce in #1096
  • refactor: make PgnTreeView independent of the AnalysisController by @tom-anders in #1076

Full Changelog: v0.12.2...v0.12.4

Version 0.12.2

15 Oct 10:10
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Full Changelog: v0.12.0...v0.12.2

Version 0.12.0

04 Oct 09:17
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What's Changed

  • 🧹 Update FVM config files for FVM 3.0 by @jas14 in #1025
  • [Study] refactor: make _Filter from game filter public by @tom-anders in #1000
  • [Study] add models for listing available studies by @tom-anders in #1002
  • [BoardAnalysis] disable board analysis if more than 32 pieces on board by @sid0-0 in #1036
  • fix: [TV] add last move highlights by @sid0-0 in #1040
  • feat: [Analysis Board] Added option to open Board Editor by @sid0-0 in #1032
  • fix: ViewRoot.mainline & ViewBranch.mainline by @tom-anders in #1051
  • Add local notifications and listen for challenge requests by @incogg in #902

New Contributors

Full Changelog: v0.11.0...v0.12.0

Version 0.11.0

13 Sep 15:56
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  • feat: coordinate trainer by @tom-anders in #898
  • feat: add offline games ("Over the board") by @tom-anders in #924
  • Whole explorer view scrollable in portrait mode by @veloce in #1011
  • Clock tool now uses the application color scheme

Full Changelog: v0.10.3...v0.11.0

Version 0.10.3

10 Sep 14:25
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Full Changelog: v0.10.1...v0.10.3

Version 0.10.1

05 Sep 12:28
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What's Changed

  • fix: keep zen mode after game finishes by @tom-anders in #968
  • refactor: add PlatformAlertDialog by @tom-anders in #966
  • docs: various clean ups and improvements by @tom-anders in #971
  • Fix ios crash by @veloce in #974
  • Disable impeller for now on android by @veloce in #975
  • dragging a piece to its origin square now keeps the piece selected

Full Changelog: v0.10.0...v0.10.1

Version 0.10.0

04 Sep 07:31
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Full Changelog: v0.9.7...v0.10.0