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Add interlinking between tutorial parts.
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Shadowfiend committed May 3, 2017
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Expand Up @@ -68,4 +68,4 @@ smart enough to strip all HTML comments in production mode.].
When it comes to user testing, notice that our view is fully-valid HTML, with
placeholder data. It is, in effect, a high-fidelity mockup. And now that we've
got our view sorted out (and, ideally, tested with users), we can start hooking
up the Lift side.
up link:2-the-lift-menu-system.adoc[the Lift side].
2 changes: 1 addition & 1 deletion docs/getting-started-tutorial/2-the-lift-menu-system.adoc
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Expand Up @@ -30,4 +30,4 @@ internationalization set up for now it'll just go through unchanged. The part
after the `/` specifies where the template will be found—in our case, in the
`chat.html` file directly under `src/main/webapp`.

With that out of the way, we can move on to bringing our HTML to life.
With that out of the way, we can move on to link:3-adding-snippet-bindings.adoc[bringing our HTML to life].
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Expand Up @@ -70,4 +70,4 @@ Now that we have our snippet methods set up, we can move on to actually showing
some data in them. Right now all they do is pass their contents through
unchanged, so rendering this page in Lift will look just the same as if we just
opened the template directly. To transform them and display our data easily, we
use CSS Selector Transforms.
use link:4-css-selector-transforms.adoc[CSS Selector Transforms].
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Expand Up @@ -168,4 +168,4 @@ happening: one entry per message, and every time we reload the page we get a
new entry.

Now that we've got the list of messages rendering, it's time to get into the
bread and butter of web development: forms.
bread and butter of web development: link:5-basic-forms.adoc[forms].
2 changes: 1 addition & 1 deletion docs/getting-started-tutorial/5-basic-forms.adoc
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Expand Up @@ -103,4 +103,4 @@ works fine when there's just one user posting a time, but once multiple users
start submitting the post form simultaneously, we start getting into serious
threading and data consistency issues.

Let's deal with usernames first.
Let's link:6-adding-usernames.adoc[deal with usernames first].
4 changes: 2 additions & 2 deletions docs/getting-started-tutorial/6-adding-usernames.adoc
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Expand Up @@ -142,5 +142,5 @@ message at the same time right now, who knows what would happen to the
both, or with an undefined state of nastiness.

Before letting a user set their own username, let's deal with this issue by
serializing the posting of and access to messages using a simple mechanism: an
actor.
serializing the posting of and access to messages using a simple mechanism:
link:7-using-actors-for-chat.adoc[an actor].
4 changes: 2 additions & 2 deletions docs/getting-started-tutorial/7-using-actors-for-chat.adoc
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Expand Up @@ -155,5 +155,5 @@ wait until the actor gets to our message and then replies to it. There are far
better ways of dealing with both of these issues, which we'll talk about when
we talk about using `CometActor`s link:9-comet-actors[later].

First, though, let's go back and look at how we can let the user change their
username so they don't have to use our nasty automatically-generated name.
First, though, let's go back and look at how we can let the user link:8-customizable-usernames.adoc[change their
username so they don't have to use our nasty automatically-generated name].
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Expand Up @@ -66,4 +66,4 @@ time. Until now, to see the messages someone else has posted, we'd have to
reload the page. Only our messages were posted to the page in real time. Not
much of a chat at all, is it!

It's time to break out the `CometActor`.
It's time to link:9-comet-actors.adoc[break out the `CometActor`].

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