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Always print why we disconnect explicitly #3309

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10 changes: 5 additions & 5 deletions lightning/src/ln/peer_handler.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1333,8 +1333,7 @@ impl<Descriptor: SocketDescriptor, CM: Deref, RM: Deref, OM: Deref, L: Deref, CM
match self.do_read_event(peer_descriptor, data) {
Ok(res) => Ok(res),
Err(e) => {
log_trace!(self.logger, "Disconnecting peer due to a protocol error (usually a duplicate connection).");
self.disconnect_event_internal(peer_descriptor);
self.disconnect_event_internal(peer_descriptor, "of a protocol error");
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how does this "drop protocol error message when we get a duplicate connection from a peer." ?

I don't see any handling change related to duplicate connection.

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Ah, sorry, its very subtle - In do_read_event if we hit a duplicate peer we'll unset their_node_id before returning the error. Then, we'll call disconnect_event_internal which won't print anything if their_node_id is None.

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Ah, ok i would have never guessed it.
maybe should have been a comment on top of "if let Some((node_id, _)) = peer.their_node_id".

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Right, probably should have explained it in the commit message, though not entirely sure why we'd comment it - logging without a peer id doesn't make much sense (what are we telling the user?), and we already log in do_read_event saying that its a second connection.

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because it also has a hidden behaviour, don't log when "duplicate connection from a peer" because their_node_id is None. Maybe not the right place for it though.

Err(e)
}
}
Expand Down Expand Up @@ -2435,7 +2434,7 @@ impl<Descriptor: SocketDescriptor, CM: Deref, RM: Deref, OM: Deref, L: Deref, CM

/// Indicates that the given socket descriptor's connection is now closed.
pub fn socket_disconnected(&self, descriptor: &Descriptor) {
self.disconnect_event_internal(descriptor);
self.disconnect_event_internal(descriptor, "the socket was disconnected");
}

fn do_disconnect(&self, mut descriptor: Descriptor, peer: &Peer, reason: &'static str) {
Expand All @@ -2455,7 +2454,7 @@ impl<Descriptor: SocketDescriptor, CM: Deref, RM: Deref, OM: Deref, L: Deref, CM
descriptor.disconnect_socket();
}

fn disconnect_event_internal(&self, descriptor: &Descriptor) {
fn disconnect_event_internal(&self, descriptor: &Descriptor, reason: &'static str) {
let mut peers = self.peers.write().unwrap();
let peer_option = peers.remove(descriptor);
match peer_option {
Expand All @@ -2467,7 +2466,8 @@ impl<Descriptor: SocketDescriptor, CM: Deref, RM: Deref, OM: Deref, L: Deref, CM
Some(peer_lock) => {
let peer = peer_lock.lock().unwrap();
if let Some((node_id, _)) = peer.their_node_id {
log_trace!(WithContext::from(&self.logger, Some(node_id), None, None), "Handling disconnection of peer {}", log_pubkey!(node_id));
let logger = WithContext::from(&self.logger, Some(node_id), None, None);
log_trace!(logger, "Handling disconnection of peer {} because {}", log_pubkey!(node_id), reason);
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nit: Looks like we include the node_id in the logger context and the log itself, which is a bit redundant

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Yea, we do that in a lot of places very much on purpose - not all our users (yet) print context info in their logs (hell, LDK-sample doesn't, even) so if we get logs from users we don't want to be super confused even if we're missing context.

let removed = self.node_id_to_descriptor.lock().unwrap().remove(&node_id);
debug_assert!(removed.is_some(), "descriptor maps should be consistent");
if !peer.handshake_complete() { return; }
Expand Down
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