Version 1.4
This update is not backward compatible if you used:
- The method
setMultiplierIn
(it has been removed) - The method
setMultiplierOut
(it has been removed) - Any attribute except
settings
(they are now private)
Otherwise, you don't have to change anything, it will be working.
Changes:
- setMultiplierIn and setMultiplierOut were removed. Now, you can update in real time any setting:
// Retrieve the settings
let settings = particleHandler.settings;
// Update the settings
settings.multiplierIn = 123;
settings.multiplierOut = 456;
// Apply changes
particleHandler.settings = settings;
- All the attributes are now private (except settings)
- Add #16: Ability to change the springs color (thanks @ElRacoon)
- New settings: springColorR, springColorG, springColorB
- Add #18: Ability to change & update settings at any time
- Add #19: Ability to set a min and a max amount of particles (useful when using dynamic amount)
- Fix #20: Some methods needed to be private, now they are private following ECMA6
- Decreased default amount of particles