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remove self-fm, use exponential fm for vibrato, aliasing tweaks #43

remove self-fm, use exponential fm for vibrato, aliasing tweaks

remove self-fm, use exponential fm for vibrato, aliasing tweaks #43

Workflow file for this run

name: Build Plugin on Windows
on:
push:
tags:
- "*.*.*"
jobs:
build:
runs-on: windows-2019
steps:
- name: Checkout Cmajor
uses: actions/checkout@v4
with:
repository: cmajor-lang/cmajor
path: cmajor
fetch-depth: 1
- name: Initialize choc
run: |
cd cmajor
git config --global url."https://github.com/".insteadOf [email protected]:
git submodule update --init --recursive --depth 1 -- include/choc
- name: Download Artifacts
uses: dawidd6/action-download-artifact@v6
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
workflow: build-cmajor-windows.yaml
name: cmaj-executable
path: ./cmajor/build/tools/command/Release
- name: Checkout current repository
uses: actions/checkout@v4
with:
path: src
- name: Checkout CLAP
uses: actions/checkout@v4
with:
repository: free-audio/clap
path: clap
fetch-depth: 1
# Juce builds a VST3 and stand-alone exe "successfully" but:
# - The VST3 is broken and doesn't show the gui, locally compiled VST3 does work. This should be solvable with some time and effort.
# - The exe is built without asio support and as windows audio is broken the resulting latency makes it unusable. Due to licensing BS this is unsolvable.
# Leaving the JUCE steps commented out for now.
# - name: Checkout JUCE
# uses: actions/checkout@v4
# with:
# repository: juce-framework/JUCE
# path: juce
# fetch-depth: 1
- name: Set Corrected Current Directory Path
shell: powershell
run: |
$currentDir = (Get-Location).Path -replace '\\', '/'
echo "CURRENT_DIR=$currentDir" >> $env:GITHUB_ENV
# - name: Set JUCE environment variable
# run: echo "JUCE_PATH=${{ env.CURRENT_DIR }}/juce" >> $GITHUB_ENV
- name: Generate CLAP Plugin
run: ./cmajor/build/tools/command/Release/cmaj.exe generate --target=clap --output=${{ github.workspace }}\\oscilluna-clap --clapIncludePath=${{ github.workspace }}\\clap\\include --cmajorIncludePath=${{ github.workspace }}\\cmajor\\include ${{ github.workspace }}\\src\\Oscilluna.cmajorpatch
- name: Generate Web Assembly
run: ./cmajor/build/tools/command/Release/cmaj.exe generate --target=webaudio-html --output=${{ github.workspace }}\\oscilluna-web --cmajorIncludePath=${{ github.workspace }}\\cmajor\\include ${{ github.workspace }}\\src\\Oscilluna.cmajorpatch
- name: Zip folder
run: |
Compress-Archive -Path ./oscilluna-web -DestinationPath ./oscilluna-web.zip
# - name: Generate Juce
# run: ./cmajor/build/tools/command/Release/cmaj.exe generate --target=juce --output=./oscilluna-juce --cmajorIncludePath=${{ env.CURRENT_DIR }}/cmajor/include ./src/Oscilluna.cmajorpatch
# - name: Directory Tree for oscilluna-web
# shell: pwsh
# run: |
# Get-ChildItem -Recurse oscilluna-web | Out-File -FilePath oscilluna-web-tree.txt
# Get-Content oscilluna-web-tree.txt
- name: Build CLAP plugin
run: |
cd oscilluna-clap
cmake -B build -DCLAP_INCLUDE_PATH="${{ github.workspace }}\\clap\\include" -DCMAKE_BUILD_TYPE=Release
cmake --build build --config Release
# - name: Build JUCE
# run: |
# cd oscilluna-juce
# cmake -B build -DJUCE_PATH="${{ env.CURRENT_DIR }}/juce" -DCMAKE_BUILD_TYPE=Release
# cmake --build build --config Release
- name: Create release
uses: softprops/action-gh-release@v2
with:
files: |
oscilluna-clap/build/Release/Oscilluna.clap
oscilluna-web.zip
tag_name: ${{ github.ref_name }}
name: Oscilluna (Windows) - ${{ github.ref_name }}
prerelease: false