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// Copyright 2024 the Vello Authors | ||
// SPDX-License-Identifier: Apache-2.0 OR MIT | ||
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//! Reproductions for known bugs, to allow test driven development | ||
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use vello::{ | ||
kurbo::{Affine, Rect}, | ||
peniko::{Color, Format}, | ||
Scene, | ||
}; | ||
use vello_tests::TestParams; | ||
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/// A reproduction of <https://github.com/linebender/vello/issues/680> | ||
fn many_bins(use_cpu: bool) { | ||
let mut scene = Scene::new(); | ||
scene.fill( | ||
vello::peniko::Fill::NonZero, | ||
Affine::IDENTITY, | ||
Color::RED, | ||
None, | ||
&Rect::new(-5., -5., 256. * 20., 256. * 20.), | ||
); | ||
let params = TestParams { | ||
use_cpu, | ||
..TestParams::new("many_bins", 256 * 17, 256 * 17) | ||
}; | ||
// To view, use VELLO_DEBUG_TEST=many_bins | ||
let image = vello_tests::render_then_debug_sync(&scene, ¶ms).unwrap(); | ||
assert_eq!(image.format, Format::Rgba8); | ||
let mut red_count = 0; | ||
let mut black_count = 0; | ||
for pixel in image.data.data().chunks_exact(4) { | ||
let &[r, g, b, a] = pixel else { unreachable!() }; | ||
let is_red = r == 255 && g == 0 && b == 0 && a == 255; | ||
let is_black = r == 0 && g == 0 && b == 0 && a == 255; | ||
if !is_red && !is_black { | ||
panic!("{pixel:?}"); | ||
} | ||
match (is_red, is_black) { | ||
(true, true) => unreachable!(), | ||
(true, false) => red_count += 1, | ||
(false, true) => black_count += 1, | ||
(false, false) => panic!("Got unexpected pixel {pixel:?}"), | ||
} | ||
} | ||
// When #680 is fixed, this will become: | ||
// let drawn_bins = 17 /* x bins */ * 17 /* y bins*/; | ||
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// The current maximum number of bins. | ||
let drawn_bins = 256; | ||
let expected_red_count = drawn_bins * 256 /* tiles per bin */ * 256 /* Pixels per tile */; | ||
assert_eq!(red_count, expected_red_count); | ||
assert!(black_count > 0); | ||
} | ||
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#[test] | ||
#[cfg_attr(skip_gpu_tests, ignore)] | ||
fn many_bins_gpu() { | ||
many_bins(false); | ||
} | ||
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#[test] | ||
#[cfg_attr(skip_gpu_tests, ignore)] | ||
#[should_panic] | ||
fn many_bins_cpu() { | ||
many_bins(true); | ||
} |