Save Profiler's log for Unity 5.6 or newer
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This tool is available from Unity 5.6.
From Unity 5.6 , we can save the result of Unity ProfilerWindow!
Also there is API "UnityEditorInternal.ProfilerDriver.SaveProfile".
It is possible to save the result of Unity profiler by watching the status of Unity Profiler and by calling "UnityEditorInternal.ProfilerDriver.SaveProfile" before over history (300 Frame)
Call "Tools->IntervalProfilerSave", then window will appear.
※This tool requires ProfilerWindow.
1).Directory that log files will be saved
2).Mode change tab."Recorder"
"Recorder" is for saving the result. If it is "Recorder" , this tool watch the status of Unity Profiler and save the result.
"Viewer" is for checking the result.
3).Clear Unity Profiler
4).Current target of Unity Profieler
5).This shows the file which was written last.
1).Refresh the list of files.
2).Profiler will read the file.