Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

ToonShader Try Day1 #7

Open
wants to merge 11 commits into
base: main
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
The table of contents is too big for display.
Diff view
Diff view
  •  
  •  
  •  

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file added ShaderIntro/Assets/BaseForms/TearDrop.mb
Binary file not shown.
97 changes: 97 additions & 0 deletions ShaderIntro/Assets/BaseForms/TearDrop.mb.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions ShaderIntro/Assets/Isabel.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions ShaderIntro/Assets/Isabel/1.Scripts.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

22 changes: 22 additions & 0 deletions ShaderIntro/Assets/Isabel/1.Scripts/SceneSwitch.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,22 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement; //Include when you want to use scene change
//set Steam vr ?

public class SceneSwitch : MonoBehaviour
{
public int WhichSceneLoad;
//---------------------------When Using Button----------------------------------------
// public void ScenSwitch()
//{
// SceneManager.LoadScene(1); //Udes to laod scene (Scne you wanna load in File Build Settings defind)
//}

//---------------------------When Using Trigger----------------------------------------
private void OnTriggerEnter(Collider other)
{
SceneManager.LoadScene(WhichSceneLoad);
}

}
11 changes: 11 additions & 0 deletions ShaderIntro/Assets/Isabel/1.Scripts/SceneSwitch.cs.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions ShaderIntro/Assets/Isabel/2.SubGraph.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

143 changes: 143 additions & 0 deletions ShaderIntro/Assets/Isabel/2.SubGraph/Offset.shadersubgraph

Large diffs are not rendered by default.

10 changes: 10 additions & 0 deletions ShaderIntro/Assets/Isabel/2.SubGraph/Offset.shadersubgraph.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

194 changes: 194 additions & 0 deletions ShaderIntro/Assets/Isabel/2.SubGraph/TexturColorChange.shadersubgraph

Large diffs are not rendered by default.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Loading