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Don't give a free tech when inciting a city
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This makes inciting way too powerful, allowing "tech trading" in games
where it ought to be disabled.

Closes #1944.
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lmoureaux authored and jwrober committed Jun 17, 2023
1 parent adef2b8 commit 76bf4ca
Showing 1 changed file with 0 additions and 3 deletions.
3 changes: 0 additions & 3 deletions server/diplomats.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1125,9 +1125,6 @@ bool diplomat_incite(struct player *pplayer, struct unit *pdiplomat,
pcity->shield_stock = 0;
nullify_prechange_production(pcity);

// You get a technology advance, too!
steal_a_tech(pplayer, cplayer, A_UNSET);

// this may cause a diplomatic incident
action_consequence_success(paction, pplayer, cplayer, ctile, clink);

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