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lottpotion: clean up the remains. Closes #717
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alek13 committed Dec 5, 2024
1 parent bd9b451 commit 3a2b495
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Showing 5 changed files with 4 additions and 4 deletions.
4 changes: 2 additions & 2 deletions mods/lord/Blocks/lottfarming/crafting.lua
Original file line number Diff line number Diff line change
Expand Up @@ -98,8 +98,8 @@ end

minetest.register_tool("lottfarming:bacteria_fertiliser", {
description = S("Bacteria Fertiliser"),
tiles = {"vessels_glass_bottle.png^lottfarming_bacteria_fertiliser.png"},
inventory_image = "vessels_glass_bottle.png^lottfarming_bacteria_fertiliser.png",
tiles = {"lord_vessels_bottle_closed.png^lottfarming_bacteria_fertiliser.png"},
inventory_image = "lord_vessels_bottle_closed.png^lottfarming_bacteria_fertiliser.png",
on_use = function(itemstack, user, pointed_thing)
if decaying_wood(pointed_thing.under) or growgen(pointed_thing.under) then
itemstack:add_wear(65535/20)
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2 changes: 1 addition & 1 deletion mods/lord/Entities/lord_traders/mod.conf
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
name = lord_traders
description = Traders mobs for LORD. (Builtin game mod)
depends = builtin, mobs, lottmobs, appearance, lord_classes, lottother, lord_money, lord_wooden_stuff
optional_depends = default, farming, boats, tools, lottblocks, lottplants, lord_trees, lord_planks, lottores, lottthrowing, lottfarming, lottpotion, lord_books
optional_depends = default, farming, boats, tools, lottblocks, lottplants, lord_trees, lord_planks, lottores, lottthrowing, lottfarming, lord_alcohol, lord_books

# mobs -- uses common engine 'mobs redo'
# lottmobs -- uses sounds & mod prefix `:lottmobs` for entities. Its for no aliases for old entities on map.
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2 changes: 1 addition & 1 deletion mods/lord/Tools/lord_vessels/src/bottles.lua
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ minetest.override_item('vessels:glass_bottle', {
end
})

local glass_bottle_water_texture = 'vessels_glass_bottle.png^lottpotion_water.png'
local glass_bottle_water_texture = 'lord_vessels_bottle_closed.png^lord_vessels_water.png'
minetest.register_node('lord_vessels:glass_bottle_water', {
description = S('Glass Bottle (Water)'),
drawtype = 'plantlike',
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