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Fix typos #134

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Jan 28, 2025
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4 changes: 2 additions & 2 deletions docs/specs/shapes.md
Original file line number Diff line number Diff line change
Expand Up @@ -157,7 +157,7 @@ Hidden shapes (`hd: True`) are ignored, and do not contribute to rendering nor m

<algorithm>
def ellipse(shape: Bezier, p: Vector2D, s: Vector2D):
# An ellipse is drawn from the top quandrant point going clockwise:
# An ellipse is drawn from the top quadrant point going clockwise:
radius = s / 2
tangent = radius * ELLIPSE_CONSTANT
x = p.x
Expand Down Expand Up @@ -657,7 +657,7 @@ the segment to render is given by the percentages $start$ and $end$.
When trim path is applied to multiple shapes, the `m` property MUST
be considered when applying the modifier:

* When `m` has a value of `1` (Parallel), each shape MUST considered
* When `m` has a value of `1` (Parallel), each shape MUST be considered
separately, $start$ and $end$ being applied to each shape.

* When `m` has a value of `2` (Sequential), all the shapes MUST be considered
Expand Down
2 changes: 1 addition & 1 deletion schema/shapes/rectangle.json
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@
"$ref": "#/$defs/properties/vector-property"
},
"r": {
"title": "Rounded",
"title": "Roundness",
"description": "Rounded corners radius",
"$ref": "#/$defs/properties/scalar-property"
}
Expand Down
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