This repository has been archived by the owner on Oct 8, 2022. It is now read-only.
Kaimos Editor v1.2
Pre-release
Pre-release
New version of Kaimos Editor (v1.2) with an important addition in 3D geometry and resources. There are no changes on Kaimos Materials Editor (KME).
Changes from Last Version (v1.0)
3D Geometry Changes
- 3D Models loading (from .obj and .fbx files), featuring Drag & Drop from outside the engine to the scene
- 3D Batched Renderer (to discern from 2D Renderer)
UI Changes
- MeshRendererComponent for entities with meshes (to discern between 2D and 3D, SpriteRendererComponent is kept for 2D renderer)
- Mesh Selection Dropdown to change the mesh of a MeshRendererComponent
- Material Selection Dropdown for Meshes and Sprites
Resources Changes
- Primitive Resources Manager to easily handle resources load/unload and to keep performance to a minimum
- Materials treatment as resource improved
- Mesh Resources, featuring Save & Load
- Resources Save & Load